Deepak Deopa is an engineer who has brought amazing and innovative solutions to the Education sector. As an engineer, he has played a key role in developing various academic products. He works on all stages of product design and development, from research and development to design, manufacture, installation and final commissioning. He uses research, analytical, conceptual and planning skills to contribute towards enhancing the Edutainment sector in India. He has developed amazing educational tools such as Prismart Magic, Prismart Classic, Robotime, Prismart AR, Prismart VR, and Prismart Home Tutor to aid the students and the teachers in the teaching-learning process.Deepak Deopa uses technical knowledge, design skills, conceptual understanding to create innovative solutions across a range of industries.

He invented a new product namely Robotime; based on robotics to foster STEM based Education. Through Robotime, students from Nursery to 10th can learn STEM Subjects such as Science, Technology, Engineering, and Mathematics with enjoyable modules, detailed manuals, dedicated worksheets, and 3D tutorials. He designed Robotime kits for students of all age groups - Starter, Beginner, Elementary, Intermediate, Advanced, and Expert level. Through Robotime, students get hands-on experience of learning different things. It is believed to foster creativity, increase focus, develop motor skills, improve logical thinking, instill problem-solving skills in the child. Now-a-days, many schools and parents rely on Robotics kit for enjoyable learning of subjects such as science, technology, engineering, and mathematics.

Talking Pen is a revolutionary educational tool that comes with a magical series of speaking books. The Pen recites vocabulary, paragraphs, rhymes, quizzes, stories when tapped on the book’s pages. It is designed with emphasis on phonetics, pauses, and voice modulation.

Prismart Virtual Reality converts textbooks into visual 3D images. It combines realistic themes, sounds, characters, and other sensations to simulate a student’s presence in a virtual environment. VR technology makes classroom teaching very interesting for the students.Prismart uses Augmented Reality in Books and FlashCards for fun-based learning. AR helps in deeper understanding of a complex topic and builds cognitive thinking skills.